Are Java, Kotlin, Swift, and React Native the only languages that can be used to make mobile apps? With an estimated 8.5 billion mobile connections around the world in 2025, developers often think about less common paths. A common question that comes up a lot, and one that developers are always interested in, is this simple but complicated one: can Python be used to make mobile apps? Even though common sense might say otherwise, the answer is more complicated than you might think. It’s worth looking into the details to get a full picture of modern software engineering.
Understanding Python’s Place in Mobile Development
In the past, making fun, high-performance mobile apps meant using platform-specific languages or dedicated cross-platform frameworks. Python is known for being clear, having a lot of libraries, and being good at backend systems and data science. It is also becoming more popular in the mobile world, though it is still a niche language.
The Changing World of Mobile App Development
The mobile world moves at an amazing speed, always giving us new problems and chances. Users want things to be smooth, look good, and respond right away. For developers, the goal is often to use the same skills on different platforms, which speeds up the development process. This goal makes people wonder what else powerful, flexible languages like Python can be used for besides their main uses.
My own work experience has shown me time and time again how important it is to be flexible, especially when working on new projects with limited resources. One of the main ideas in engineering is that a skilled craftsman values tools that can be used in a lot of different ways, which makes it easier for new paradigms to learn.
Can Python be used to make mobile apps? Let’s clear up some myths.
A lot of people think that Python isn’t good for mobile because they think it doesn’t perform well or doesn’t have native integration. It’s true that Python doesn’t compile directly to native Android or iOS bytecode like Kotlin or Swift do. But this fact doesn’t mean it can’t be useful.
The question of whether Python can be used to make mobile apps goes beyond just native compilation. Frameworks and wrappers make it possible for Python code to run on mobile operating systems by hiding a lot of the underlying complexity.
Instead of seeing it as a direct competitor to Swift or Kotlin, see it as a smart way to make Python work on mobile devices. The first problems were hard for the community to fix because of differences in the way Python’s runtime and mobile OS environments are built.
View more about mobile app development company in new york.
A niche but strong competitor: What Python Does Best
Python is great for mobile apps that need to quickly build prototypes, process data, and integrate artificial intelligence. For example, Python mobile frameworks might be very useful for an app that needs a lot of machine learning calculations to be done on the device or one that is mostly about data visualisation. It is still the best scripting language for automated testing or for running the backend of a mobile app that uses an API.
Also, Python is a good option for hobbyists or startups with limited budgets who want to quickly test an idea because it is easy to learn and use. To find out if Python is the best way to move forward, you need to carefully look at the project’s scope and desired features.
Important frameworks and tools for making mobile apps with Python
The practical side of developing mobile apps with Python depends on certain frameworks that make it easy to deploy apps to Android and iOS. These tools try to close the gap between Python’s ability to interpret code and the need for mobile operating systems to compile code.
Kivy: Works on Many Platforms
Kivy is the most mature and widely used framework for making mobile apps with Python. It is a free Python library for making multi-touch apps with a new way for users to interact with them. With Kivy, you can make apps for Windows, macOS, Linux, Android, and iOS all from the same codebase. It has an easy-to-use API and Kivy Language for declarative UI design, which makes it a great choice. It makes its own graphics and UI components instead of using native ones, but it lets you customise a lot, which is great for developers who want to create a unique brand. I’ve seen Kivy work well enough to give a client a working proof-of-concept in weeks, which would have taken months with separate native development teams.
BeeWare: A Native Experience Goal
BeeWare has a different way of building things than Kivy. Its goal is to let developers write Python code and then send it to all relevant operating systems, such as Android and iOS, without any problems. BeeWare does this by compiling Python code and rendering native UI components. This should make apps feel more like they are part of the device’s operating system. The BeeWare suite includes tools like Briefcase, which helps set up and deploy projects, and Toga, which is a toolkit for native widgets. These are big steps towards providing truly native experiences with Python. BeeWare is a strong alternative for developers who want platform-specific elements to feel familiar rather than Kivy’s custom rendering.
Other Ways: Outside of Pure Python
Kivy and BeeWare are frameworks that help developers make front-end mobile apps with Python, but it’s also important to remember that Python is a powerful tool for back-end development. Many well-known mobile apps use Python-powered APIs and servers built with frameworks like Django or Flask, no matter what front-end technology they use. In this model, the mobile app only talks to a remote Python server to process data, interact with the database, and shut down business-wisely. This lets developers take advantage of Python’s strengths on the backend while avoiding its weaknesses on the device itself. This hybrid approach is often part of a full, all-encompassing plan for mobile apps.
Feature/Framework | Kivy | BeeWare (Toga) |
---|---|---|
Custom UI Rendering | Custom UI rendering with OpenGL | Native UI widgets |
Learning Curve | Not too much | Moderate (changing) |
Maturity | Being grown up / High | Performance growth / Good (for Python) |
Native feel | Possible higher native feel | |
Package size & footprint | Can be bigger | Changes—tries to make the footprint smaller |
Community support | Strong | Active and passionate |
Example use | Custom user interfaces, games, quick prototyping | Apps that look and feel like native ones; business tools |
How to Get Around the Build: Tips for Python on Android and iOS
To make good apps with Python for Android and iOS, you need to think strategically about platform-specific issues and best practices. It’s not just about moving code; it’s also about carefully planning the whole development lifecycle.
Things to think about when designing
A good architectural plan is necessary when starting to build mobile apps with Python. Developers need to figure out if the app will need to make a lot of network calls to a Python backend or if it will do a lot of processing on the device itself. When processing data locally, it’s very important to use libraries wisely and manage memory carefully. Using design patterns like Model-View-Controller (MVC) or Model-View-ViewModel (MVVM) can help you keep your code organised and easy to work on. This planning helps teams work together better and avoids problems like “spaghetti code.” It is not a waste of time, but an important step.
Making the best use of performance and user experience
Performance is still an important factor for any mobile app. Python apps may not be able to run as quickly as Swift or Kotlin apps, but optimisation techniques can make a big difference in this gap. Using asyncio
for asynchronous programming, using efficient data structures, and sending heavy calculations to a backend server are all good ideas. A smooth user experience (UX) is just as important. Paying attention to responsive UI design, short load times, and easy navigation can turn an app that works into one that users really like. In my opinion, if a user has trouble with the interface, the app has already failed its main goal, no matter how powerful its backend is.
When debugging Python apps for Android and iOS, you may run into problems that are unique to those platforms. This is often because frameworks add layers of abstraction. Developers should learn how to use remote debugging tools and keep careful records of any errors that might happen. Some common mistakes are making the environment too complicated, having trouble with third-party library dependencies, and figuring out the sometimes strange rules for submitting apps to the app store. A strong continuous integration/continuous deployment (CI/CD) pipeline made for mobile environments can help with a lot of this by automating testing and deployment and quickly finding mistakes. Don’t be careless; these details need your full attention.
Expert Opinions and What Lies Ahead
People who are very experienced in software engineering and who can see where technology is going can give us a better idea of what the future holds for mobile app development with Python.
Insights from the industry: When to Choose Python
From talking to other developers and looking at successful projects, one thing stands out: Python for mobile is a good choice for some situations, but not all of them. A respected coworker who has been developing cross-platform software for a long time said, “For applications that need to go from idea to prototype quickly, or that rely heavily on scientific computing libraries that are mostly available in Python, the other frameworks just can’t compete.” But if you want consumer-grade apps that feel like they’re made for the platform and where every millisecond counts, Kotlin or Swift is still the way to go. This shows that Python is good for quick changes and applications that focus on data. Python is often a good choice for internal tools, educational apps, or Minimum Viable Products (MVPs).
Looking forward to improvements in Python-based mobile app development
The future of mobile app development with Python looks good, even though it is still a niche area. More money will be put into frameworks like Kivy and BeeWare, and the community will help out, which will make them work better, make it easier to develop, and give more people access to native device features. Better Python packaging for mobile will probably also mean that application bundles will be smaller and work better. As machine learning becomes more common on edge devices, Python’s role may also grow as developers try to move their existing ML models directly to mobile. Python may not become the most popular programming language in the future, but it will stay a good, easy-to-use option for some parts of the mobile market.
Important Points
- Is it possible to make mobile apps with Python? Yes, mostly through certain frameworks like Kivy and BeeWare.
- When it comes to mobile apps, Python is often good at quickly making prototypes, integrating data science, and using existing Python backend skills.
- Kivy has strong cross-platform UI rendering, and BeeWare wants to integrate native widgets.
- To make a good mobile app with Python, you need to carefully plan the architecture and improve performance.
- Debugging and deployment can be hard, but they are much easier with automated pipelines and a deep understanding of how frameworks work.
- Python is a powerful language for mobile development, but it doesn’t try to be used in all types of apps.
- Future updates promise better performance and access to native features for Python mobile frameworks.
Questions that are often asked
- What frameworks make it easier to use Python for mobile apps? Kivy and BeeWare are two important frameworks that let developers make mobile apps. These environments make it possible to make apps that can do a lot of things.
- How do Python apps stack up against native apps in terms of performance? Performance can be different, but native apps usually do better. However, careful optimisation can greatly close any gap for can Python be moments for mobile app development.
- Can Python be used to make big mobile apps? For consumer apps that are very big and need to work well, Python is often the best choice for the backend. It works better for some niche applications when used directly on the front end.
- What are the main reasons to choose Python for mobile? The main benefits are fast prototyping, access to powerful Python libraries, and the ability to reuse code. These factors affect whether or not Python can be used to make mobile apps.
- What problems come up when you use Python to make mobile apps? Some problems are that apps are bigger, native features don’t always work, and there aren’t as many people who use Python for mobile app development as there are for other languages.
Suggestions
In 2025, the question of whether Python can be used to make mobile apps goes from an abstract thought experiment to a practical test.
Python probably won’t replace Kotlin or Swift as the default for purely native, high-performance apps that need fine-grained control over devices, but it does have some clear advantages.
The changing ecosystem of Python mobile frameworks offers a great, efficient way for startups that want to use agile iteration, data-heavy apps, or developers who want to use their existing Python skills on multiple platforms.
If you want to quickly develop a mobile app that works on multiple platforms without losing a lot of UI customisation, or if you want a backend that is full of machine learning features, you should seriously think about using Python for your mobile projects.
Python is still a great tool for developers; it can now be used on more than just desktops and servers. Take the next step on your path to growth. Read the Kivy and BeeWare documentation today, or get in touch with our team to talk about how Python can make your next mobile app project more exciting.